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Touchscript and built-in collision detection

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Hello, I am trying to implement the Asset Store package "Touchscript", but am running into one major problem: I can't seem to get the objects I am moving with touch to "interact" with the rest of my scene... Basic example: I have a cube setup to be movable (via touch) along the x,z plane. This movement works fine. The problem is when I want to add objects that can block the movement of this cube... I tried using colliders, rigidbodies, character controllers; nothing allowed me to constrain the movement of this cube. Anyone know how I can get objects moved via touch to have their movement limited by other colliders present in the scene? (ie: if I "touch-drag" this cube "through" a wall with a box collider, my cube should stop upon reaching the wall's collider's outermost perimeter). Thanks!

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